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1. ROF bonus for Gallante Commando aswell please! - in Feedback/Requests [original thread]
Breakin Stuff wrote: Ok this is where I am going to say I am more in favor of small steps for balance here. Much as i love my heavy suits, increasing the galmandos DPS output with the AR by 10% and adding 15% RoF bonus to the top will cause th...
- by GENERAL FCF - at 2015.10.01 13:56:00
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2. Gallante Sentinel needs to have base rep at 10/sec - in Feedback/Requests [original thread]
Breakin Stuff wrote: I disagree but that's personal opinion. I put them at Amarr, cal, min, gal in that order. But again, personal opinion. But there's very few habitual calsent players that skip the regulator, because unlike amsents and galsen...
- by GENERAL FCF - at 2015.09.30 22:14:00
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3. Gallante Sentinel needs to have base rep at 10/sec - in Feedback/Requests [original thread]
Breakin Stuff wrote: There is already something in the works on this front. If/when it becomes a thing we will announce it at the appropriate time. (Sighs relief!) Thank you for that hope!
- by GENERAL FCF - at 2015.09.30 22:03:00
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4. ROF bonus for Gallante Commando aswell please! - in Feedback/Requests [original thread]
Pokey Dravon wrote: GENERAL FCF wrote: Pokey Dravon wrote: I really don't understand this logic. "Weapon A is Underpowered. Dropsuit B has a bonus for Weapon A. Buff the bonus because Weapon A sucks" So then the weapon still sucks for a...
- by GENERAL FCF - at 2015.09.30 21:55:00
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5. ROF bonus for Gallante Commando aswell please! - in Feedback/Requests [original thread]
Pokey Dravon wrote: I really don't understand this logic. "Weapon A is Underpowered. Dropsuit B has a bonus for Weapon A. Buff the bonus because Weapon A sucks" So then the weapon still sucks for all suits that dont have the bonus? If a weapo...
- by GENERAL FCF - at 2015.09.29 23:43:00
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6. ROF bonus for Gallante Commando aswell please! - in Feedback/Requests [original thread]
Banjo Robertson wrote: GENERAL FCF wrote: dropsuits don't get damage mod stacking penalties anymore. Either a glitch from the last update earlier this year or a permanent decision I don't know. But see for yourself! As it stands no penaltie...
- by GENERAL FCF - at 2015.09.29 23:34:00
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7. Gallante Sentinel needs to have base rep at 10/sec - in Feedback/Requests [original thread]
Finally! Thank you for an objective comment! You actually use both and experienced this for yourself. Valid point.
- by GENERAL FCF - at 2015.09.29 23:24:00
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8. Gallante Sentinel needs to have base rep at 10/sec - in Feedback/Requests [original thread]
Megaman Trigger wrote: Lost Apollo wrote: I posted this is your other thread too... I have to, respectfully, disagree here. Hang on before anyone rages. Yes the shield regeneration vs armor repair is really no comparison. Regen, clearly,...
- by GENERAL FCF - at 2015.09.29 23:17:00
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9. Gallante Sentinel needs to have base rep at 10/sec - in Feedback/Requests [original thread]
Listen, you don't seem to understand. 1 - Armor sents gain the benefit of rep tools 2 - Armor repair, although slower than shield regen, is constant. Shield regen is not. 3 - Rechargers and Energizers do the same thing basically but the Energ...
- by GENERAL FCF - at 2015.09.29 23:09:00
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10. Reactive plates need rep bonuses for Gallante Sentinel! - in Feedback/Requests [original thread]
Lost Apollo wrote: I have to, respectfully, disagree here. Hang on before anyone rages. Yes the shield regeneration vs armor repair is really no comparison. Regen, clearly, goes to shields. It isn't enough though. 1. Once our shields are do...
- by GENERAL FCF - at 2015.09.29 16:58:00
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11. ROF bonus for Gallante Commando aswell please! - in Feedback/Requests [original thread]
Banjo Robertson wrote: Well, I've got all the gallente specialty suits to proto, and I gotta say the commando isnt bad. 1 proto dmg mod on the commando gives you 17% damage, 3 dmg mods on the assault gives you just about the same % of damage wi...
- by GENERAL FCF - at 2015.09.29 03:33:00
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12. Gallante Sentinel needs to have base rep at 10/sec - in Feedback/Requests [original thread]
CallMeNoName wrote: GENERAL FCF wrote: Caldari have 30/sec 1sec depleted delay. And that's without any mods. Stick some regulator mods and that sucker and your doing almost 100/sec?! But honestly people will just stack damage mods. Gallant...
- by GENERAL FCF - at 2015.09.29 03:05:00
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13. Gallante Sentinel needs to have base rep at 10/sec - in Feedback/Requests [original thread]
Caldari have 30/sec 1sec depleted delay. And that's without any mods. Stick some regulator mods and that sucker and your doing almost 100/sec?! But honestly people will just stack damage mods. Gallante Sentinel's currently have 4/sec and that's ...
- by GENERAL FCF - at 2015.09.28 22:51:00
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14. ROF bonus for Gallante Commando aswell please! - in Feedback/Requests [original thread]
Just spec'ed into the Gallante Commando to proto and the suit is just not good. The Assault suits are great where they are as they are the primary form of Assault already. The Gallante Commando gets owned pretty much by any other race/dropsuit giv...
- by GENERAL FCF - at 2015.09.28 22:39:00
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15. Reactive plates need rep bonuses for Gallante Sentinel! - in Feedback/Requests [original thread]
As it stands the Caldari shields rep at 30/sec with 1 sec depleted delay. Gallante have 4/sec on armor?! Why? That's less than. 1/3 the Caldari Sentinel which has numerous modules to augment and facilitate their regen. The Gallante Sentinel should...
- by GENERAL FCF - at 2015.09.28 22:11:00
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16. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Interesting proposal. I just spec'ed into proto Gallante Commando and was bummed to hear that the already awesome Assault is getting another buff. The Gallente Commando is ok and gets owned really quick no matter what suit comes it's way. The ROF ...
- by GENERAL FCF - at 2015.09.28 16:57:00
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17. Amarrian Forge, Scrambler Lance and 50cal Gallente Heavy AR. - in Feedback/Requests [original thread]
Megaman Trigger wrote: Aile Striker wrote: GENERAL FCF wrote: Gallente Mortar. (Variants: Assault and Breach) Don't have much ideas about this one^ How would that work for the other major races? Besides you would need to allow for ...
- by GENERAL FCF - at 2015.08.29 16:08:00
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18. The new overheating weapon balance: - in Feedback/Requests [original thread]
tander09 wrote: I support this idea, IF you give the LR and scrambler unlimited ammo first. I don't see why not! Given the description of those weapons is garbage (brief and vague). You basically stick a battery with cooled liquid nitrogen i...
- by GENERAL FCF - at 2015.08.29 16:01:00
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19. The new overheating weapon balance: - in Feedback/Requests [original thread]
Exactly! You'll never know if you don't test that theory.
- by GENERAL FCF - at 2015.08.24 04:02:00
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20. Simple all round weapon balance: - in Feedback/Requests [original thread]
Megaman Trigger wrote: GENERAL FCF wrote: Megaman Trigger wrote: Hector Carson wrote: Are we talking about a tank here or actual dropsuits cause I am very confused what this post is about I assume he means both dropsuit weapons and ...
- by GENERAL FCF - at 2015.08.24 03:56:00
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